Improved Networking

Published: 16-Jan-2022

All iterations of this client and server have used C structures to arrange data to be sent over the network. While this was nice from a programming …

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Moving SQL to the Web

Published: 09-Jan-2022

Now that we're using Kirby for our web back-end, it's fairly easy to create new administration tools. Previously, all the data needed to run the game …

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History: Encryption

Published: 04-Jan-2022

With basic communications working once again over enet instead of fake IPX, it was time to step up the game a bit. Even though this is just some lame …

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